I really like the concept. I also really enjoy how there isn't a singular setup that you have to use in order to succeed. I hope this project continues because I would like to enjoy more levels
Reversed tower defense game with puzzle elements where you set up weapons to protect hostages during their escape.
PLEASE PLAY IN FULL SCREEN MODE FOR THE BEST EXPERIENCE
FIX INFO: DON'T USE F1 to RESTART use R instead.
Game includes 7 playable levels around 5-10 minutes of gameplay.
Drag weapons, aim and shoot enemies. Hold LEFT Mouse Button to MOVE weapon.
Hold RIGHT Mouse Button to MOVE weapon.
Be careful what you're shooting. Some objects can be dangerous.
Make sure that expected number of hostages can reach the target.
How to play?
- (22.04) Fixed Money bug. Dragging unavailable weapon caused money spend.
- (22.04) Rotation fix - now you can choose if you want weapon to rotate faster/slower.
- (22.04) Fixed Barrell colliders - sometimes caused bad ricochet angle
-(23.04) Fix bug that sometimes allowed player to move to next level without passing previous one.
List of used assets (credits)
Casual Game Sounds (DUSTYROOM)
Clean Vector Icons (PONETI)
simple icon pastel tone (ASTR999)
Fantasy Wooden GUI Free
Grenade Sound FX (MGWSOUNDDESING)
HyperCasual - Free Sample (STEGO BUBBLES)
Low Poly Weapons VOL.1 (SIMON MERCUZOT)
PolygonStarter (SYNTY STUDIOS)
PSD Logo Templates(UNRULY GAMES)
WebGL Templates (https://seansleblanc.itch.io/better-minimal-webgl-template)
Simple FX (SYNTY STUDIOS)
Barrell model (https://sketchfab.com/3d-models/explosive-barrel-8024c48cab9e4cd8bc8cdfa224b2d3f1)
Royalty free music by